Changing the paradigm on streaming games creates opportunities for a new media category
- Warren Mayoss
- 12 minutes ago
- 1 min read
Being able to stream portions of multi-gigabyte games instantly creates opportunities for a new media category: Interactive UGC. Publishers and Developers can become an even more integral part of

the communities and activities that get built up around their games. See our article in IEEE Games on how Slice is changing how players consume content.
Comments